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Major Label Mastering Professional Mastering Process

Mastering in Music

Audio Mastering: The Artists Discussions from Pre-Production to Mastering

Practical Mastering A Guide to Mastering in the Modern Studio

Mastering Project Uncertainty A Systems Thinking Approach

Mastering Executive Coaching

Mastering Objective-C A Beginner's Guide

Mastering Surface Modeling with SOLIDWORKS 2020

Brand Management Mastering Research Theory and Practice

Mastering Arabic Vocabulary For Beginner to Intermediate Learners of Modern Standard Arabic

Case Conceptualization Mastering This Competency with Ease and Confidence

Mastering the Pitch How to Effectively Pitch Your Ideas to Hollywood

Mastering the Clinical Conversation Language as Intervention

Mastering Advanced Modern Chinese through the Classics An Advanced Language and Culture Course

Mastering Global Business Development and Sales Management

iTunes Music: Mastering High Resolution Audio Delivery Produce Great Sounding Music with Mastered for iTunes

iTunes Music: Mastering High Resolution Audio Delivery Produce Great Sounding Music with Mastered for iTunes

Apple‘s exciting new Mastered for iTunes (MFiT) initiative introduced in early 2012 introduces new possibilities for delivering high-quality audio. For the first time record labels and program producers are encouraged to deliver audio materials to iTunes in a high resolution format which can produce better-sounding masters. In iTunes Music author and world-class mastering engineer Bob Katz starts out with the basics surveys the recent past and brings you quickly up to the present where the current state of digital audio is bleak. Katz explains the evolution of standards for dynamic range through the present and with implications for the future. He details the new methods that Apple is developing to accept high resolution audio and shows step by step how audio engineers and producers can take advantage of them. This book is designed for all those dealing with sound from sound engineers to music industry executives and musicians and those aspiring to all these roles. This book will help you understand the issues around delivering high-quality environment and get all your facts straight for when you encounter resistance to good sound. Topics covered include: Contrasting the production of CD albums with iTunes albumsHigh Resolution audioDitheringDistortion (and how to avoid it)Lossy CodingLoudness MeteringSound Check and how it affects our production techniquesApple‘s tools for Mastered for iTunes Foreword by renowned mastering engineer Bob Ludwig. Join the forums at www. digido. com/iTunes for the latest information and discussions! | iTunes Music: Mastering High Resolution Audio Delivery Produce Great Sounding Music with Mastered for iTunes

GBP 170.00
1

Acon Digital: Mastering Suite Acon Digital CD Key

Acon Digital: Mastering Suite Acon Digital CD Key

Acon Digital Mastering Suite consists of five plug-ins for audio mastering that were designed for ultimate signal transparency. Acon Digital Mastering Suite is available as VST, VST3 or AAX for both Windows and Mac or as AU plug-ins for Mac. There are 32 and 64 bit versions for Windows. The Mac version is 64 bit and runs natively on both ARM (such as Apple M1) and Intel processors.Dynamics is a combined compressor, expander or gate. The look-ahead can be set anywhere from 0 to 30 milliseconds and the intelligent algorithm ensures a band-limited gain signal which reduces potential distortion to a minimum even with minimal attack and release times. You can use up to 4 times oversampling to further reduce distortion. The side chain signal can be either internal or external and there’s a full blown side chain equalizer integrated with low cut, low shelf, peak, high shelf and high cut filters.Despite the complexity of algorithm, the user interface is intuitive and provides graphical visualizations of all aspects of the processing. With the introduction of Mastering Suite 1.1, Dynamics now offers a new auto-release mode that dynamically changes the release time depending on the audio material. A new Range control makes it possible to limit the maximum gain reduction during dynamic processing. Parallel compression is easily achieved using the new Mix knob that controls the mix of processed and unprocessed audio.Multiband Dynamics is the multiband extension of Dynamics which allows dynamic processing in up to four separate bands. You can freely set the cross-over frequencies and even the filter slopes can be set freely in the range 6 and 48 dB per octave. Multiband Dynamics operates in linear phase mode to avoid phase issues between the processed bands.Version 1.1 introduces mixed phase filtering which reduces pre-ringing — a well-known problem with linear phase filtering. Pre-ringing smears sharp transients and thus degrades the audio quality. The new Channel Linking parameter controls how independently channels are processed.Limit is a transparent limiter with intelligent look-ahead in the range 0 to 30 milliseconds that reduces distortion to a minimum. The limiting is performed in a two step process with a pre-compressor follower by the actual peak limiting algorithm. You can use up to 4 times oversampling for true peak limiting and to further reduce distortion. With version 1.1, the pre-compressor has a new auto-release mode that adapts the release time to the audio material.Equalize is a parametric equalizer. Unlike other equalizers, you can freely adjust not only center frequency, gain and bandwidths, but also the filter slope for each band. The filter slope can be set anywhere from 3 dB to ultra-sharp 120 dB per octave.You can operate Equalize as a zero latency plug-in when using the minimum phase mode, choose to preserve the phase relationships in the linear phase mode or use the unique mixed phase mode. The mixed phase mode allows you to set the latency freely in the range 5 to 120 milliseconds while preserving the phase relationships as far as possible. That gives a unique control over potential pre-ringing artifacts which is a common problem with linear phase filtering.Dither is a dithering plug-in with flexible perceptual noise shaping. You can adjust the maximum gain and the filter length of the frequency response of the noise shaping filter is visualized graphically.Platforms and Plug-in FormatsAvailable as VST, VST3 or AAX plug-ins on PC (Windows)Available as VST, VST3, AAX or AU plug-ins on Apple Macintosh (OS X)Native 32 bit or 64 bit versions of all plug-ins are availableSupports sampling rates up to 96 kHzSupports multi-channel audio up to 7.1.6 immersive formatsAcon Digital DynamicsIntelligent look-ahead algorithm that reduces distortion to a minimumLatency and look-ahead can be set anywhere between 0 and 30 millisecondsPowerful side chain filtering with full EQ section — low cut, low shelf, bell, high shelf and high cut filtersOversampling up to 4XThreshold and ratio can be adjusted directly in the level history curve or using knobsActs as a compressor for ratios over 1:1 and as an expander or gate for ratios below 1:1Adjustable soft knee specified in dBAdjustable attack, hold and release times specified in millisecondsOptional auto-release mode for audio dependent release timesChannel linking can be set between 0 (no link) and 100% (all channel share the same gain control signal)

GBP 4.45
1

Mastering Surface Modeling with SOLIDWORKS 2023 Basic through Advanced Techniques

Mastering Surface Modeling with SOLIDWORKS 2023 Basic through Advanced Techniques

Mastering Surface Modeling with SOLIDWORKS 2023 focuses on surfacing tools an important aspect of SOLIDWORKS’ design capabilities that fills in the gaps that might be left by using solid modeling alone. If you are a SOLIDWORKS user currently relying on solid modeling for designs or are just not familiar with surface modeling techniques this book will add these skills to your repertoire to help you create the highest-quality models. For instructors teaching this advanced skillset this book’s proven techniques practical examples and training files will give students a broad understanding of the procedures needed to build freeform shapes and place them well on their way to creating sophisticated surface designs of their own. This manual is one of only a few on the market completely dedicated to mastering surfacing tools. Each of the ten chapters has clean clear instructions with plentiful diagrams to lead you through carefully selected exercises based on the author’s own work experience and techniques. You are guided from a review of surfacing basics to advanced surface modeling of real-world objects to an explanation and example of hybrid modeling to surface repairs and patches. Peruse the table of contents and pick and choose the chapters you are interested in or complete all chapters consecutively to give you an in-depth understanding of all the tools and procedures needed to create surface designs. The projects you will work on in this book include a shoehorn computer mouse phone case a modem housing and stents. Woven into each of these are procedures approaches and solutions for possible issues that might arise when you are using surfacing tools. These can be applied to any project you create. Each project touches on a variety of frequently used commands such as extrude loft boundary and sweep; surface revolved filled split and knit; using deform and configurations; mirroring bodies; creating an axis curve driven and circular patterns fillets and molded parts. Look for the post-it notes next to commands for helpful tips and definitions. Throughout the book you will learn techniques of hybrid modeling the combination of surface and solid modeling. The last part of the book takes it one step further. Chapter 9 examines hybrid modeling in-depth guiding you step-by-step from a 2D sketch to the final product a handle housing. The last two chapters focus on molded parts creating and saving visual properties of models and how to repair faulty surfaces. The advanced surfacing tools and techniques in this book give you the confidence to tackle projects using hybrid modeling. It is the best method to take full advantage of SOLIDWORKS’ modeling power and create more complex designs. Topics Covered Extruded surfaces Knitting surfaces Loft surface Boundary surface Sweep surface RealView graphics Trimming surfaces Mirroring a surface body Revolved surfaces Using deform Using configurations Trimming a sketch Thickening a model Creating an axis Creating a circular pattern Molded parts Surface repairs and patches Curve driven patterns Hybrid modeling | Mastering Surface Modeling with SOLIDWORKS 2023 Basic through Advanced Techniques

GBP 59.99
1

Mastering Surface Modeling with SOLIDWORKS 2022 Basic through Advanced Techniques

Mastering Surface Modeling with SOLIDWORKS 2022 Basic through Advanced Techniques

Mastering Surface Modeling with SOLIDWORKS 2022 focuses on surfacing tools an important aspect of SOLIDWORKS’ design capabilities that fills in the gaps that might be left by using solid modeling alone. If you are a SOLIDWORKS user currently relying on solid modeling for designs or are just not familiar with surface modeling techniques this book will add these skills to your repertoire to help you create the highest-quality models. For instructors teaching this advanced skillset this book’s proven techniques practical examples and training files will give students a broad understanding of the procedures needed to build freeform shapes and place them well on their way to creating sophisticated surface designs of their own. This manual is one of only a few on the market completely dedicated to mastering surfacing tools. Each of the ten chapters has clean clear instructions with plentiful diagrams to lead you through carefully selected exercises based on the author’s own work experience and techniques. You are guided from a review of surfacing basics to advanced surface modeling of real-world objects to an explanation and example of hybrid modeling to surface repairs and patches. Peruse the table of contents and pick and choose the chapters you are interested in or complete all chapters consecutively to give you an in-depth understanding of all the tools and procedures needed to create surface designs. The projects you will work on in this book include a shoehorn computer mouse phone case a modem housing and stents. Woven into each of these are procedures approaches and solutions for possible issues that might arise when you are using surfacing tools. These can be applied to any project you create. Each project touches on a variety of frequently used commands such as extrude loft boundary and sweep; surface revolved filled split and knit; using deform and configurations; mirroring bodies; creating an axis curve driven and circular patterns fillets and molded parts. Look for the post-it notes next to commands for helpful tips and definitions. Throughout the book you will learn techniques of hybrid modeling the combination of surface and solid modeling. The last part of the book takes it one step further. Chapter 8 examines hybrid modeling in-depth guiding you step-by-step from a 2D sketch to the final product a handle housing. The last two chapters focus on molded parts creating and saving visual properties of models and how to repair faulty surfaces. The advanced surfacing tools and techniques in this book give you the confidence to tackle projects using hybrid modeling. It is the best method to take full advantage of SOLIDWORKS’ modeling power and create more complex designs. Topics Covered Extruded surfaces Knitting surfaces Loft surface Boundary surface Sweep surface RealView graphics Trimming surfaces Mirroring a surface body Revolved surfaces Using deform Using configurations Trimming a sketch Thickening a model Creating an axis Creating a circular pattern Molded parts Surface repairs and patches Curve driven patterns Hybrid modeling | Mastering Surface Modeling with SOLIDWORKS 2022 Basic through Advanced Techniques

GBP 58.00
1

A Notebook of Dermatopathology Mastering the Basics Pattern Recognition and Key Pathologic Findings

Mastering Academic Writing in the Sciences A Step-by-Step Guide