Computer Games and the Social Imaginary - - Graeme Kirkpatrick - Hardback Bog - John Wiley and Sons Ltd - 2013 - Engelsk - Booktok.dk

Brand: John Wiley and Sons Ltd

Description

Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society.

EAN: 09780745641102

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