4 výsledky (0,11763 počet sekund)

Značka

Obchodník

Cena (EUR)

Smazat filtr

Produkty
Od
Obchody

Sid Meier's Civilization VI - Ethiopia Pack Steam CD Key

Sid Meier's Civilization VI - Ethiopia Pack Steam CD Key

This addition pack proposes Menelik II as the leader of Ethiopia. Ethiopia focuses on cities built on Hills, generating Faith and using Menelik’s “Council of Ministers” ability to boost Science and Culture. It also includes the Secret Societies game mode, where players will see mysterious organizations who offer their civilization their powerful skills. Contains the Ethiopia civilization with Menelik II, the Oromo Cavalry unique unit, and the Rock-Hewn Church tile improvement. Civ Unique Ability: Aksumite Legacy. Cities earn extra Faith from resources, boosted even further when international trade routes originate from resource-rich cities. Ethiopia can purchase Archaeology Museums and Archaeologists with Faith. Leader Unique Ability: Council of Ministers. Menelik II gets extra Culture and Science based on the Faith output of cities founded on Hills. His units also get extra Combat Strength when fighting on Hills. Unique Unit: The Oromo Cavalry has improved Combat Strength and Sight, and suffers no movement penalty for moving on Hills. Unique Tile Improvement: The Rock-Hewn Church can only be built on Hills or Volcanic Soil. It provides Faith with extra Faith from Mountains and Hills. It can only be pillaged, not destroyed, by natural disasters. New “Secret Societies” Game Mode (Requires the Civilization VI Expansion Bundle to play) An optional, specialized game mode with exclusive rule changes: Adds four Secret Societies to the game. Each Secret Society offers players a specialized Governor who applies their bonuses across the entire civilization. Secret Societies may offer players new Resources, passive bonuses, unique buildings, units, or projects to further the Society’s ends. Use your Secret Society membership to boost favorability and Alliances with other leaders. New Diplomatic Quarter District and Buildings Build the Diplomatic Quarter, a District that can only be built once per civilization, focusing on foreign relations. Enhance the Diplomatic Quarter by building the Consulate and Chancery buildings.

CZK 118.50
1

Sid Meier's Civilization VI Standard Edition Europe Steam CD Key

Sid Meier's Civilization VI Standard Edition Europe Steam CD Key

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 102.54
1

Sid Meier's Civilization VI Standard Edition Steam CD Key

Sid Meier's Civilization VI Standard Edition Steam CD Key

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 86.83
1

Sid Meier's Civilization VI Standard Edition Steam Account

Sid Meier's Civilization VI Standard Edition Steam Account

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 74.20
1